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Zen of League

by The Tank Man on The Tank Man 1673664023942


You are the main character; in each level Riot provides 9 NPCs.

A better player is not one who makes more decisions deliberately but one who practices better habits.

Mental can only detract. Players can be good; mental at best does not distract negatively from gameplay.

The player persevering despite frustrating games is not happy. The player prepared to enjoy games is happy.

Expect to win but accept that the only path is paved with losses. Arrogance and humility are symbiotic.

In the short term, emotion must be subjugated to winning. In the long term, there is nothing but emotion.

The only comparison is to the past self. Yet others inspire what anyone can do.

Collaborative trial and error is necessary to improve at a complex game. Recognition and emulation of authority is necessary for this collaboration.

No words can motivate teammates. Your own gameplay is the only way to affect others.

Main a character to learn the game, not the character. But some characters heavily flavor the game.

LP comes from MMR; MMR comes from skill; Skill comes from learning; Learning comes from what? Not this.

A good guide does not take effort to read. It simply informs effort spent playing and reviewing.

Carrying is only possible with bad teammates.




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